[Kde-games-devel] Rule writing, common data

Parker Coates parker.coates at gmail.com
Sun Mar 11 22:58:59 UTC 2012


On Sun, Mar 11, 2012 at 17:19, Parker Coates wrote:
> On Sun, Mar 11, 2012 at 15:21, Stefan Majewsky wrote:
>> 2. Frederik, sometime ago you wrote about how to optimise the size of
>> the repos with zero-compressed SVGZ and other black magic. I don't see
>> that in the checklist on the wiki page I mentioned. Could you please
>> explain there what to do for optimal repo size (and how to check for
>> it as a reviewer)?
>
> At this stage, the big worry is rule-writing. Recompressing images to
> reduce repo size is a post-processing step, and only really matters on
> the final conversions. Anyway, I've taken Nicolás' script, added PNG
> recompression and try to make it more distributable. I'll push it to
> the kde-ruleset repository soon.

See recompress-svgz-and-png.sh and git-repack-super-aggressive in
kde-ruleset/bin.

Parker


More information about the kde-games-devel mailing list