[Kde-games-devel] [GSoC 2012] KDE game using QML ("Qt Quick")

Supreet Pal Singh supreetpal at gmail.com
Sun Mar 11 21:49:43 UTC 2012


On Mon, Mar 12, 2012 at 3:15 AM, Stefan Majewsky <
stefan.majewsky at googlemail.com> wrote:

> On Sun, Mar 11, 2012 at 10:40 PM, Supreet Pal Singh
> <supreetpal at gmail.com> wrote:
> > So, is it alright if I don't setup/learn how to use svn? I do not have
> any
> > experience with it currently.
>
> No problem. If you really have to use SVN during GSoC, you can use
> git-svn which fetches SVN commits into a Git repository and pushes Git
> commits back into SVN. For now, you can use the following to get the
> code:
>
>    svn checkout svn://anonsvn.kde.org/home/kde/trunk/KDE/kdegames
>
> svn-checkout is comparable to git-clone. "git pull" becomes "svn
> update", and that's about all you need to know if you're not intending
> to commit anything. If you'd like to setup git-svn, please write back,
> there are some caveats on a repository as large as svn.kde.org.
>

I guess I will need that will submitting a patch but as of now , I think
this should work. :)

>
>
Greetings
> Stefan
> _______________________________________________
> kde-games-devel mailing list
> kde-games-devel at kde.org
> https://mail.kde.org/mailman/listinfo/kde-games-devel
>



-- 
Thanks
Supreet
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