[Kde-games-devel] Rule Writing

Frederik Schwarzer schwarzer at kde.org
Sat Mar 10 17:10:37 UTC 2012


Am Samstag, 10. März 2012, 18:07:31 schrieb Wolfgang Rohdewald:
> Am Samstag, 10. März 2012, 11:40:29 schrieb Parker Coates:
> > I was having the same issue last night. It looks even worse for
> > temporary work branches that just get merged back into master
> > after a commit or two.
> 
> well - I did not have this problem, I just saw it in the other
> games. I did not check what is different. What I have is
> 
> 1. sometimes the first commit for a branch only contains changed
> files, making git think all others have been deleted. I found
> something in okular which fixes this, and I just packed that into
> a shell function which gets 2 parameters (branch name and last
> master commit) and fixes that
> 
> 2. many of old commits in kmahjongg named
> 
> This commit was manufactured by cvs2svn to create tag
> 
> look strange, they often have two parents, one from master and
> one from a branch like KDE/3.0 - example: v3.0.4 tag (r182579)
> which certainly should not have a parent in master.
> 
> > I asked Nicolás about it last night. It turns out the version
> > svn-all-fast-export on dewey.kde.org is more than a year old and
> > the empty branching commit issue has since been fixed. Sysadmins
> > were looking at doing an upgrade, but apparently that wasn't
> > going to be trivial. Nicolás uploaded a patched version in
> > /home/git/nalvarez/ which can be used in the meantime.
> 
> the whole thing looks a bit like voodoo - but I would like to try
> that version. Where exactly can I find /home/git/nalvarez?

On dewey.
http://community.kde.org/Sysadmin/DeveloperAccessForRuleWriting

Regards


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