[Kde-games-devel] ksokoban

Albert Astals Cid aacid at kde.org
Tue Jul 31 22:20:24 UTC 2012


El Dilluns, 30 de juliol de 2012, a les 17:51:17, Kantacki va escriure:
> Hi,
> 
> Permissions granted

Why is this development happening in sourceforge instead of in kde.org git 
repos?

Cheers,
  Albert

> 
> W dniu 2012-07-29 21:38, Shlomi Fish pisze:
> > Hi Łukasz,
> > 
> > On Sun, 29 Jul 2012 17:28:45 +0200
> > 
> > Łukasz Kalamłacki <kalamlacki at gmail.com> wrote:
> >> Hi,
> >> 
> >> If you give me your sourceforge acount name I will grant permissions for
> >> you for modifing the code.
> > 
> > It's "shlomif".
> > 
> >> This is OpenSource, so when you have something to add then go ahead.
> >> What distribution did you use for compilation, I tested this on Debian
> >> Squeeze na Wheezy and in both cases compilation went fine.
> > 
> > I use Mageia Linux 3/Cauldron. Did you try doing "mkdir build; cd build ;
> > cmake .. ; make" and it worked?
> > 
> >> And the code which you mentioned is only for compatibility with MinGW32
> >> compiler, for short term is fine, so when you have better solution for
> >> WIN32 then go ahead with your modification.
> > 
> > No, it's not the #define GETUID() getuid() is used on UNIX systems, and as
> > a result caused the compatibility problem for me (because my UID
> > changed). I did not intend to put my #if 1 #define GETUID() 501 change in
> > the commit, but I used it to test the new system.
> > 
> > Regards,
> > 
> > 	Shlomi Fish
> 
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