[Kde-games-devel] Review Request: Don't crash if changing KillPercentage/Production with no planet selected.
Michael Reeves
reeves.87 at gmail.com
Tue Jul 10 00:08:46 UTC 2012
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http://svn.reviewboard.kde.org/r/7006/
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(Updated July 10, 2012, 12:08 a.m.)
Review request for KDE Games.
Description
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Checks m_w->map->hasSelection() before determining the selected sector. Avoids calling selected->hasPlanet() on a null pointer. The bug report is for the KillPercentage half of this.
This addresses bug 297748.
https://bugs.kde.org/show_bug.cgi?id=297748
Diffs
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/branches/KDE/4.8/kdegames/konquest/dialogs/newgamedlg.cc 1304945
Diff: http://svn.reviewboard.kde.org/r/7006/diff/
Testing
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Verfied that changing KillPercentage/Production works as expected after the patch. Confirmed that crash does not happen with patch.
Thanks,
Michael Reeves
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