[Kde-games-devel] Move to git now?
Kleag
kleag at free.fr
Mon Jan 30 23:26:54 UTC 2012
Le mardi 31 janvier 2012 00:02:45 Albert Astals Cid a écrit :
> El Dilluns, 30 de gener de 2012, a les 23:48:30, Kleag va escriure:
> > Le lundi 30 janvier 2012 23:19:12 Frederik Scharzer a écrit :
> > > Am Montag, 30. Januar 2012, 22:30:19 schrieb Kleag:
> > > > Hello,
> > > >
> > > > Sorry if that has already be asked. But isn't it possible to do
> > > > an
> > > > experimentation of all kdegames in a git repository and see then
> > > > if
> > > > the data problem is really blocking ?
> > >
> > > IIRC, Git Daemon has to load the whole repo in memory when it is
> > > cloned. If two people are cloning, there have to be two copies in
> > > memory. And so on.
> >
> > In memory ! That seems a strange design... but it's probably not the
> > place to discuss git architecture :-)
> >
> > > Thus, having a big repo is bad.
> > >
> > >
> > > Stefan made some tests once:
> > > http://lists.kde.org/?l=kde-games-devel&m=131513833719487&w=2
> > > someone who used the svn2git rules on the whole kdegames history
> > > with
> > > data arrived at a 500MB repository, which is five times the size of
> > > kdelibs.
> >
> > Quoting the mail you cite... Yes 500 MB is large but not so much with
> > today disks. Or maybe I have not a good idea of what is the average KDE
> > developer machine ?
>
> How much does it take for you to download 500MB? It takes a while for me, a
> pretty good way to put off contributors ;-)
For me, it would be around 20 or 30 minutes, but just for the first time I
suppose.
>
> Albert
>
> > > Regards
> > > _______________________________________________
> > > kde-games-devel mailing list
> > > kde-games-devel at kde.org
> > > https://mail.kde.org/mailman/listinfo/kde-games-devel
> >
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>
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