[Kde-games-devel] Move to git now?

Albert Astals Cid aacid at kde.org
Mon Jan 30 23:02:45 UTC 2012


El Dilluns, 30 de gener de 2012, a les 23:48:30, Kleag va escriure:
> Le lundi 30 janvier 2012 23:19:12 Frederik Scharzer a écrit :
> > Am Montag, 30. Januar 2012, 22:30:19 schrieb Kleag:
> > > Hello,
> > > 
> > > Sorry if that has already be asked. But isn't it possible to do an
> > > experimentation of all kdegames in a git repository and see then if
> > > the data problem is really blocking ?
> > 
> > IIRC, Git Daemon has to load the whole repo in memory when it is
> > cloned. If two people are cloning, there have to be two copies in
> > memory. And so on.
> 
> In memory ! That seems a strange design... but it's probably not the place
> to discuss git architecture :-)
> 
> > Thus, having a big repo is bad.
> > 
> > 
> > Stefan made some tests once:
> > http://lists.kde.org/?l=kde-games-devel&m=131513833719487&w=2
> > someone who used the svn2git rules on the whole kdegames history with
> > data arrived at a 500MB repository, which is five times the size of
> > kdelibs.
> 
> Quoting the mail you cite... Yes 500 MB is large but not so much with today
> disks. Or maybe I have not a good idea of what is the average KDE developer
> machine ?

How much does it take for you to download 500MB? It takes a while for me, a 
pretty good way to put off contributors ;-)

Albert

> 
> > Regards
> > _______________________________________________
> > kde-games-devel mailing list
> > kde-games-devel at kde.org
> > https://mail.kde.org/mailman/listinfo/kde-games-devel
> 
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