[Kde-games-devel] Fullscreen view of kde games.

Stefan Majewsky stefan.majewsky at googlemail.com
Sat Jan 7 16:11:14 UTC 2012


On Fri, Jan 6, 2012 at 4:47 PM, Parker Coates <parker.coates at gmail.com> wrote:
> Since
> the "fullscreened" area might be a QWidget, a QGraphicsView, a
> KGameCanvas or maybe a QML scene, I don't see an easy way to add a
> consistent on-screen element.

These are all QWidgets, so no problem there if you use an additional
QWidget which is added by the main window.

When Qt 5 is introduced, the fullscreen button can be converted into a
QQuickItem, which is again a general solution because QWidgets are
then also embedded into the QtQuick2 scene graph.

Greetings
Stefan


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