[Kde-games-devel] Rule Writing

Frederik Schwarzer schwarzer at kde.org
Thu Feb 23 08:20:38 UTC 2012


Am Donnerstag, 23. Februar 2012, 05:55:21 schrieb Parker Coates:
> On Mon, Feb 20, 2012 at 14:43, Parker Coates wrote:
> > On Thu, Feb 2, 2012 at 07:01, Frederik Schwarzer wrote:
> >> For that to happen, those who think their rules are finished,
> >> should make the resulting repo available for download.
> > 
> > http://quickgit.kde.org/index.php?p=scratch%2Fcoates%2Fkillbots-c
> > onversion-test.git
> > 
> > It seems pretty complete to me, but Killbots has a pretty simple
> > history. The rules are simple, but probably appropriate for any
> > other game that was imported after KDE4.0 and has a simple
> > playground/games -> kdereview -> kdegames history. When I get a
> > chance, I might try it out on a few others.
> 
> I did Bomber and Bovo using the exact same rules.
> 
> http://quickgit.kde.org/index.php?p=scratch%2Fcoates%2Fbomber-conve
> rsion-test.git
> http://quickgit.kde.org/index.php?p=scratch%2Fcoates%2Fbovo-conver
> sion-test.git
> 
> Bomber, by the way, has the prestigious title of the most quickly
> KDE game of all time. The author's most recent commit was the one
> moving it from kdereview into kdegames. :|

Ok, let's write a check list for repos. It may be a short list but I 
am never sure if I got everything when I look at a repo.

A beginning:
- svn revision numbers are there (--add-metadata)
- only one head (git branch -r; two heads mean broken branch master)
- tags complete (git tag)
- branches complete (git branch -r)
- ?


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