[Kde-games-devel] Review Request: Fix & improve kmines mouse actions

Albert Astals Cid tsdgeos at terra.es
Thu Dec 13 19:03:05 UTC 2012


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Hi, this patch mixes bug fixes and features right? (We don't have anyone very much knowledgeable in kmines at the moment, so sorry if i'm doing silly questions)

- Albert Astals Cid


On Nov. 2, 2012, 1:03 a.m., Andrew Wallace wrote:
> 
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> http://git.reviewboard.kde.org/r/107067/
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> 
> (Updated Nov. 2, 2012, 1:03 a.m.)
> 
> 
> Review request for KDE Games.
> 
> 
> Description
> -------
> 
> This does two things:
> 
> 1) Be safer about cleaning up visually 'pressing' squares.
> 2) Have a left click on a revealed square act the same as a middle click.
> 
> The patch changes how the mouse actions are handled. Storing what action is started with the mouse down event. Makes the logic more generic.
> 
> (Please be kind, it's my first patch.)
> 
> 
> This addresses bugs 221725, 260005 and 284952.
>     http://bugs.kde.org/show_bug.cgi?id=221725
>     http://bugs.kde.org/show_bug.cgi?id=260005
>     http://bugs.kde.org/show_bug.cgi?id=284952
> 
> 
> Diffs
> -----
> 
>   minefielditem.h a6319d3 
>   minefielditem.cpp 3e77cc1 
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> Diff: http://git.reviewboard.kde.org/r/107067/diff/
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> 
> Testing
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> 
> Testing was by hand, here are the cases I made sure to try and looked for press artifacts:
> 
> 1) Steps in bug 221725.
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> 2) Middle drag then right clicked on tool bar.
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> 3) Right down. Drag. Left down. Drag. Both release. (And vice versa.)
> 
> 4) Middle down. Drag off play area. Release. Left click anything.
> 
> 
> Thanks,
> 
> Andrew Wallace
> 
>

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