[Kde-games-devel] svgz in git
    Ian Wadham 
    iandw.au at gmail.com
       
    Tue Aug 14 07:58:25 UTC 2012
    
    
  
On 14/08/2012, at 9:23 AM, Wolfgang Rohdewald wrote:
> BTW it is quite easy to configure git such that git diff
> uncompresses svgz before comparing
Will this gain much?  I have made one or two small changes to
*.svgz files (in Inkscape), to remove run-time errors, and have
found that even a small change can cause quite large diffs.
Ditto with other generated files, such as *.ui, wrt Designer changes.
Luckily, neither kind of file changes frequently (as compared to code).
Cheers, Ian W.
    
    
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