[Kde-games-devel] svgz in git
Wolfgang Rohdewald
wolfgang at rohdewald.de
Mon Aug 13 23:23:06 UTC 2012
Am Dienstag, 14. August 2012, 00:23:20 schrieb Albert Astals Cid:
> > i5:~/src/games2git/done/processed$ du -s * | sort -nr
>
> Can you throw an h there for the humans amongst us?
current checkout of libkdegames has an estimated 8 MB
of svgz files (and some svg I ignored)
removing all svgz from the repository (history remains intact)
reduces libkdegames from 162M to 117M.
I personally rather doubt if it is worth to optimize this.
BTW it is quite easy to configure git such that git diff
uncompresses svgz before comparing
(those are the sizes of the bare repos, without checkout)
du -h -s * | sort -nr
162M libkdegames
156M palapeli
94M kpat
76M ktuberling
68M kgoldrunner
66M kmahjongg
64M klines
63M kolf
61M kmines
58M kbounce
57M kbattleship
55M katomic
53M kreversi
53M kbreakout
52M kspaceduel
52M kshisen
52M konquest
51M kfourinline
49M kjumpingcube
47M ksirk
45M klickety
40M kdiamond
34M libkmahjongg
33M ksudoku
33M granatier
32M ksokoban
32M kiriki
30M killbots
29M ksquares
29M kigo
28M kapman
28M bovo
27M kblocks
27M kajongg
25M kollision
21M kubrick
21M bomber
--
Wolfgang
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