[Kde-games-devel] Review Request: Attempt to fix null pointer issue in Game::map.

Michael Reeves reeves.87 at gmail.com
Wed Aug 8 21:11:23 UTC 2012



> On Aug. 7, 2012, 9:42 p.m., Albert Astals Cid wrote:
> > Do you have a sequence of actions that show the need for this if protection? i.e. what do i have to do so that the game crashes without this patch? Or is it all purely theorical?

The call of GameView::gameOver inside  GameView::startNewGame is reproducable.
1)setup a game with no human players the game must end without stopping to wait for input.
2)from the new game dialog quickly hit return, return, cntrl+N

You may have to do this few times to get the crash. The window of opportunity for this to happen is very small. It will most likely be GameView::gameOver that triggers the crash. I can provide a stack trace for this if needed as I can reliably reproduce GameView::gameOver inside GameView::startNewGame on unpatched code. GameView::startNewGame could theorically happpen as well thanks to these lines in localGame.cpp:

./localgame.cpp:34:        qApp->processEvents();  // Really important : ignoring this will not apply the change soon enough
./localgame.cpp:43:        qApp->processEvents();  // Really important : ignoring this will not apply the change soon enough

Oddly my stack trace now looks like the one in the bug but still only happens in unpatched code.


- Michael


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On Aug. 6, 2012, 7:05 p.m., Michael Reeves wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://svn.reviewboard.kde.org/r/7013/
> -----------------------------------------------------------
> 
> (Updated Aug. 6, 2012, 7:05 p.m.)
> 
> 
> Review request for KDE Games.
> 
> 
> Description
> -------
> 
> Attempt to fix crash due to null Map pointer. Prevents calling GameView::startNewGame or GameView::gameOver before GameView is fully ready the cause of my variant.
> 
> 
> This addresses bug 296290.
>     https://bugs.kde.org/show_bug.cgi?id=296290
> 
> 
> Diffs
> -----
> 
>   /branches/KDE/4.8/kdegames/konquest/gameview.h 1308596 
>   /branches/KDE/4.8/kdegames/konquest/gameview.cc 1308596 
> 
> Diff: http://svn.reviewboard.kde.org/r/7013/diff/
> 
> 
> Testing
> -------
> 
> It fixes a related variant I was able to produce on my machine. I am unable to reproduce the bug as reported. Attempted to work around issue based on the stack traces alone.
> 
> 
> Thanks,
> 
> Michael Reeves
> 
>

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