[Kde-games-devel] Wrong pitch in kgsound-openal.cpp

Stefan Majewsky stefan.majewsky at googlemail.com
Sat Apr 14 19:49:11 UTC 2012


On Thu, Apr 5, 2012 at 9:01 PM, Mathias Kraus <k.hias at gmx.de> wrote:
> In kgsound-openal.cpp line 209 the pitch is set to 1.5
>
>        alSourcef(m_source, AL_PITCH, 1.5); //TODO: debug
>
> I guess I can set the pitch to 1.0 and commit?

Yes, you can. By the way, I have a slight feeling that the AL_PITCH
parameter is not working at all. </irony>

Greetings
Stefan


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