[Kde-games-devel] Setting up a Quality Team within KDE

Anne-Marie Mahfouf annemarie.mahfouf at free.fr
Thu Apr 5 11:46:16 UTC 2012


Hi,

We would like to setup a Quality Testing Team within KDE in order to 
better test our next KDE SC and make the beta process more efficient.
Attached is the first draft of the ideas I brainstormed. Source .odt of 
this document is available at
http://quickgit.kde.org/index.php?p=scratch%2Fannma%2Fquality-testing-doc.git

(We can make it a public Google doc if it is more convenient or an 
etherpad).

The document roughly describes 2 areas of action:
- reinforcement (labeled "Reinforce") of existing structures (mainly 
targeted to developers and mainly relevant before the beta stage of the 
release). This could
be used as guidelines for new developers. Of course it won't be newbies 
which will develop Unit Tests or check the code quality. But some 
guidelines can
be useful for libs outside Frameworks.
An area of relevant reinforcement that can currently be done is the 
Review process for new integration.
- new infra-structures: this is labeled "New" in the doc: this is what I 
would see to happen for the 4.9 release.

A new mailing list has been set up in order to discuss all this: please 
subscribe to it if you would like to be part of this
https://mail.kde.org/mailman/listinfo/kde-testing
An IRC channel also was created on Freenode:
#kde-quality

Please join the mailing list and the IRC channel so we can setup a plan 
to start putting all this in gear!

Thanks in advance,

Anne-Marie and Myriam
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