[Kde-games-devel] Review Request: Konquest: Implement standing orders
Stefan Majewsky
majewsky at gmx.net
Tue Sep 13 19:19:22 UTC 2011
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Because standing orders are only executed at the end of the turn, I would like to have an indication in the planet tooltip how much ships would be sent out by these standing orders. Other than that, the interface looks fine. Have not read the code yet.
- Stefan
On Sept. 13, 2011, 6:58 p.m., Jeffrey Kelling wrote:
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> http://svn.reviewboard.kde.org/r/6805/
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> (Updated Sept. 13, 2011, 6:58 p.m.)
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>
> Review request for KDE Games and Pierre Ducroquet.
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> Summary
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> This patch implements standing orders, i.e. orders that are repeated each turn if possible. Standing orders are issued the same way as normal order, additionally the added check box has to be checked. They are also removed the same way as normal orders (in the fleet overview). The orders are executed at the end of turn if enough ships are available, if not a message is issued. If the Planet is no longer under the players control the order is deleted.
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> This addresses bug 87882.
> https://bugs.kde.org/show_bug.cgi?id=87882
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>
> Diffs
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> trunk/KDE/kdegames/konquest/fleet.h 1253268
> trunk/KDE/kdegames/konquest/fleet.cc 1253268
> trunk/KDE/kdegames/konquest/fleetdlg.cc 1253268
> trunk/KDE/kdegames/konquest/gamelogic.cc 1253268
> trunk/KDE/kdegames/konquest/gameview.h 1253268
> trunk/KDE/kdegames/konquest/gameview.cc 1253268
> trunk/KDE/kdegames/konquest/player.h 1253268
> trunk/KDE/kdegames/konquest/player.cc 1253268
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> Diff: http://svn.reviewboard.kde.org/r/6805/diff
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> Testing
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> Played the game, issued standing orders, ...
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> Screenshots
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> Spawn Fleet
> http://svn.reviewboard.kde.org/r/6805/s/621/
> Fleet Overview
> http://svn.reviewboard.kde.org/r/6805/s/622/
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>
> Thanks,
>
> Jeffrey
>
>
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