[Kde-games-devel] Re: Getting .ogg sound files to play with TagaroAudio, libsndfile and openal

Ian Wadham iandw.au at gmail.com
Mon May 9 01:53:35 CEST 2011


On Monday 09 May 2011 4:36:05 am Stefan Majewsky wrote:
> the only simple solution I'm seeing is the temporary conversion to WAV
> files. The correct solution would be to use Phonon's decoding
> interface. (I remember that Phonon has an interface for decoding
> without playback, similar to what libsndfile currently offers.)
> 
OK, I'll go the WAV way for now, inelegant as that may be.

Cheers, Ian W.


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