[Kde-games-devel] Re: KGameRenderer compile fails on Mac OS X
Ian Wadham
iandw.au at gmail.com
Sat Jul 30 06:34:47 CEST 2011
On 28/07/2011, at 6:44 PM, Stefan Majewsky wrote:
> On Wed, Jul 27, 2011 at 5:03 AM, Ian Wadham <iandw.au at gmail.com> wrote:
>> See patch at end of this email.
>
> Didn't test it, but my brain-built-in C++ parser does not expect any
> problems with this on other compilers. So please feel free to commit
> this. (Perhaps with a comment why the extra parentheses are needed.)
Committed. Tested on Linux with GCC 4.4.1 and OS X with gcc 4.2.1.
BTW would I ever do such a thing without including a comment? :-)
Cheers, Ian W.
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