[Kde-games-devel] Re: Raster engine on X11

Wolfgang Rohdewald wolfgang at rohdewald.de
Sun Jan 2 12:25:14 CET 2011


On Sonntag 02 Januar 2011, Stefan Majewsky wrote:
> Do we want to 
> do raster in all games by default for 4.6?

that would make animation of moving tiles in kajongg about
3-4 times faster. I did not yet enable this for 4.6 but
it works without problems on my machine. I enabled it in
trunk for KDE 4.7 but would prefer to already have it sooner.
As soon as it is considered safe.

    KApplication.setGraphicsSystem('raster')

On Sonntag 02 Januar 2011, Andreas Pakulat wrote:
> FWIW: Nokia is going to switch the default engine for Qt to
> raster on all platforms (currently raster is used on windows
> by default) for 4.8 or 4.9. Thiago mentioned that recently on
> the qt-interest list in a corresponding thread about the
> graphicssystems.

http://permalink.gmane.org/gmane.comp.lib.qt.general/38088
does not explicitly mention a version.

aseigo told me on Dec 14 that raster is already the
default for Qt 4.8 - but when will it be released?

-- 
Wolfgang
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