[Kde-games-devel] Re: Raster engine on X11
    Stefan Majewsky 
    kdemailinglists at bethselamin.de
       
    Sun Jan  2 05:48:08 CET 2011
    
    
  
Am Sonntag, 2. Januar 2011, 05:34:35 schrieb Ian Wadham:
> On Sunday 02 January 2011 3:03:42 pm Stefan Majewsky wrote:
> > I have had a good experience with enabling raster by default on X11 in
> > Palapeli, and I think we had this topic on the list last month. Do we
> > want
> > 
> >  to do raster in all games by default for 4.6?
> 
> Sorry, I do not understand the question ... :-)  What is "raster" in
> this context?
$ exec $SOMEAPP --graphicssystem raster
See the ifdef in palapeli's main.cpp. The Qt docs should have some information 
on the different graphics systems.
Greetings
Stefan
    
    
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