[Kde-games-devel] Re: Raster engine on X11
Stefan Majewsky
kdemailinglists at bethselamin.de
Sun Jan 2 05:48:08 CET 2011
Am Sonntag, 2. Januar 2011, 05:34:35 schrieb Ian Wadham:
> On Sunday 02 January 2011 3:03:42 pm Stefan Majewsky wrote:
> > I have had a good experience with enabling raster by default on X11 in
> > Palapeli, and I think we had this topic on the list last month. Do we
> > want
> >
> > to do raster in all games by default for 4.6?
>
> Sorry, I do not understand the question ... :-) What is "raster" in
> this context?
$ exec $SOMEAPP --graphicssystem raster
See the ifdef in palapeli's main.cpp. The Qt docs should have some information
on the different graphics systems.
Greetings
Stefan
More information about the kde-games-devel
mailing list