[Kde-games-devel] Re: Whatever happened to Magazynier?

Ian Wadham iandw.au at gmail.com
Fri Apr 29 06:58:04 CEST 2011


On Thursday 28 April 2011 6:30:06 pm Niels Slot wrote:
> 2011/4/28 Ian Wadham <iandw.au at gmail.com>
> 
> > Does anyone know what happened to Magazynier?  It was
> > going to replace the long-lost KSokoban, which I loved.
> 
> First of all, I would still like to release Magazynier some day. I'm also
> willing to maintain it once it gets released.
> 
Thanks Niels, that is a very fine offer!  I really miss KSokoban!

> 1. Magazynier needs artwork. Its current default theme is called
>  'geometric' and is very minimalistic. For a release Magazynier would need
>  a nice default theme, preferably something that looks like a mover with
>  boxes in a warehouse. Magazynier also doesn't have an icon yet.
> 
Eugene?  I think there are about 6 elements in it.  Maybe more if the
little guy, forklift or whatever rotates when he changes direction.  I am
attaching a tiny screen shot of the KDE 3 version to give an idea of the
game.  The little guy has to push the jewels (boxes) into the green
base areas.

> 2. Magazynier currently uses KScore to display the score a user had after
> solving a level. This doesn't really work well. Scores in Magazynier are
> related to a level, which resides in a level pack. Besides that, scores
> consist of two parameters, time and number of moves. KScore doesn't provide
> good way to model these kind of scores. I know there have been discussions
> and work to create a more advanced score framework, but I lost track of
>  it's current status. When such a framework gets finished Magazynier can
>  use it. Until then, scores could also be disabled so that Magazynier can
>  at least be released.
> 
I seem to remember that there was discussion of high scores per level
within a level-set for KAtomic, but it might not have borne fruit yet.  The
KSokoban game in KDE 3 kept score within one level, but had no high
scores.  It did remember what level you were up to in each set and would
not let you play a higher level until you had solved all lower levels in
the set.

> That's my view on what happened to Magazynier, I hope it answered your
> question somewhat.
> 
Yes.  Thanks, Niels.
All the best, Ian W.
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