[Kde-games-devel] Re: Review Request: Port KLines to KGameRenderer
Frederik Schwarzer
schwarzerf at gmail.com
Sun Apr 17 12:08:35 CEST 2011
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I cannot apply this patch to trunk. klines/renderer.cpp fails. The .rej file has 280 lines. Any idea why this happens?
- Frederik
On April 8, 2011, 5:17 a.m., Lindsay Mathieson wrote:
>
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> http://svn.reviewboard.kde.org/r/5399/
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> (Updated April 8, 2011, 5:17 a.m.)
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>
> Review request for KDE Games.
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> Summary
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> Updates klines to use KGameRenderer and KGameRenderedItem in place of QSvgRenderer and QGraphicsPixmapItem
> Removes KPixmapCache usage
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> Diffs
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> /trunk/KDE/kdegames/klines/animator.cpp 1227353
> /trunk/KDE/kdegames/klines/ballitem.h 1227353
> /trunk/KDE/kdegames/klines/ballitem.cpp 1227353
> /trunk/KDE/kdegames/klines/klines.cpp 1227353
> /trunk/KDE/kdegames/klines/previewitem.cpp 1227353
> /trunk/KDE/kdegames/klines/renderer.h 1227353
> /trunk/KDE/kdegames/klines/renderer.cpp 1177731
> /trunk/KDE/kdegames/klines/scene.cpp 1227353
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> Diff: http://svn.reviewboard.kde.org/r/5399/diff
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>
> Testing
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> Playing game
> Changing themes
> Resizing game
> Comparison with original
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>
> Thanks,
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> Lindsay
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>
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