[Kde-games-devel] Re: KGameRenderer cache corruption
Stefan Majewsky
kdemailinglists at bethselamin.de
Mon Sep 27 16:58:46 CEST 2010
Am Montag, 27. September 2010, 14:20:10 schrieb Parker Coates:
> On Mon, Sep 27, 2010 at 04:54, Lindsay Mathieson wrote:
> > Should I save the cache? would it be useful for testing kgamerender? I
> > presume a corruption that can crash the game is something we want to be
> > able to handle.
>
> It's most likely the same issue as bug 249362 [1].
Yes, that is the crash. It crashes in the timestamp reading because that's the
first thing which is read from the (corrupted) cache file.
Greetings
Stefan
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