[Kde-games-devel] KDE/kdegames

Wolfgang Rohdewald wolfgang at rohdewald.de
Sun Sep 26 15:28:45 CEST 2010


On Sonntag 26 September 2010, Alexander Neundorf wrote:
> On Sunday 26 September 2010, Christoph Feck wrote:
> > On Saturday 25 September 2010 23:21:05 Wolfgang Rohdewald 
wrote:
> > > On Samstag 25 September 2010, Christoph Feck wrote:
> > > > Additionally, I seem to remember there was some
> > > > discussion what to do (build/install) kajongg when
> > > > runtime dependencies are not found, but I cannot
> > > > remember the outcome.
> > > 
> > > http://lists.kde.org/?l=kde-core-devel&m=126890156111852&w
> > > =2
> > > 
> > > the general consensus was that missing runtime deps
> > > should generate warnings but not errors at build time.
> > 
> > Right, but recent commits have the effect that kajongg isn't
> > even build (let alone installed) when runtime dependencies
> > are not found?
> 
> If PyQt is only a runtime dependency, then the commit you
> mention seems to be just wrong.
> 
> Alex

I absolutely agree.

There should be clear guidelines defined for python
projects somewhere in the wiki IMHO. I am not a cmake
export nor a packager and would really prefer to stay
out of this discussion. Anyway I would volunteer to
write up a new small chapter "CMake and Python projects"
at http://techbase.kde.org/Development/CMake
if nobody else does.

I think commit r1131550 should also be reverted:

> Author: jriddell <jriddell at 283d02a7-25f6-0310-bc7c-
ecb5cbfe19da>
> Date:   Fri May 28 11:43:24 2010 +0000
> 
>     Give error messages if runtime depends aren't found, also 
note way to install without runtime depends
> 

I tried to mail Jonathan Riddell by private mail on May 31
but I never got an answer and then I forgot about it. Maybe
I did not use the right mail address.

-- 
Wolfgang


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