[Kde-games-devel] kpat and palapeli need adaptions for translations

Johannes Obermayr johannesobermayr at gmx.de
Thu Sep 16 15:07:47 CEST 2010


Am Donnerstag, 16. September 2010, 14:50:47 schrieb Parker Coates:
> On Thu, Sep 16, 2010 at 05:44, Johannes Obermayr wrote:
> > Hi,
> >
> > kpat and palapeli need adaptions for translations when running on KDE trunk. Otherwise they are not translated :-(
> >
> > Since Albert mustn't work on kdegames I had to search for another non-game which shows the same problem: Amarok.
> >
> > He found out the reason within two days. Please consider changes he made in line 155:
> >
> > http://websvn.kde.org/trunk/KDE/kdelibs/kdecore/kernel/kglobal.cpp?r1=1170981&r2=1175322
> >
> > I tried all kdegames and can say it seems that only kpat and palapeli are affected.
> 
> Hello Johannes,
> 
> Are you saying that commit 1175050 [1] didn't fix the issue in KPat? I
> guess it's time to build some translations and test more thoroughly.
> 
> Parker
> 

Hi Parker,

thanks for your quick reply. I missed your commit *shame on me*.

I am on 4.5.68svn1174542. Let's see what happens when openSUSE provides a new weekly snapshot next week ...

Johannes


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