[Kde-games-devel] Review Request: Roll all dice when none is selected.
Parker Coates
parker.coates at kdemail.net
Wed Sep 15 20:09:50 CEST 2010
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http://svn.reviewboard.kde.org/r/4882/#review7622
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/trunk/KDE/kdegames/kiriki/src/diceswidget.h
<http://svn.reviewboard.kde.org/r/4882/#comment7772>
Giving the parameter a descriptive name is always a good idea, but especially here as it isn't obvious what the parameter actually means.
Actually I think the whole signal is kind of awkward and overly specific. Why not something a bit more generic like "void diceSelectionChanged(int numberSelected);"
/trunk/KDE/kdegames/kiriki/src/diceswidget.cpp
<http://svn.reviewboard.kde.org/r/4882/#comment7774>
Since the selection changes here, you'll probably also need to emit the diceSelectionChanged signal here.
/trunk/KDE/kdegames/kiriki/src/lateralwidget.cpp
<http://svn.reviewboard.kde.org/r/4882/#comment7771>
Unused include.
/trunk/KDE/kdegames/kiriki/src/lateralwidget.cpp
<http://svn.reviewboard.kde.org/r/4882/#comment7773>
Could you explain why you call updateRollButton(true) here?
- Parker
On 2010-08-10 15:49:31, Luiz Romário Santana Rios wrote:
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> http://svn.reviewboard.kde.org/r/4882/
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> (Updated 2010-08-10 15:49:31)
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>
> Review request for KDE Games.
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> Summary
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> This patch makes "Roll" button be labeled as "Roll all" and roll all dice in the lateral widget when no die is selected.
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> Diffs
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> /trunk/KDE/kdegames/kiriki/src/diceswidget.h 1158542
> /trunk/KDE/kdegames/kiriki/src/diceswidget.cpp 1158542
> /trunk/KDE/kdegames/kiriki/src/lateralwidget.h 1158542
> /trunk/KDE/kdegames/kiriki/src/lateralwidget.cpp 1158542
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> Diff: http://svn.reviewboard.kde.org/r/4882/diff
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> Testing
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> Works fine here.
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> Thanks,
>
> Luiz Romário
>
>
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