[Kde-games-devel] Review Request: Port KMines to KGameRenderer
Brian Croom
brian.s.croom at gmail.com
Thu Sep 2 22:13:38 CEST 2010
> On 2010-09-02 08:43:12, Dmitry Suzdalev wrote:
> > /trunk/KDE/kdegames/kmines/borderitem.cpp, line 29
> > <http://svn.reviewboard.kde.org/r/5192/diff/1/?file=34844#file34844line29>
> >
> > isEmpty() is more qt-style ;)
Heh good point. I have STL habits deeply ingrained. Changed.
- Brian
-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
http://svn.reviewboard.kde.org/r/5192/#review7359
-----------------------------------------------------------
On 2010-08-30 07:34:33, Brian Croom wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://svn.reviewboard.kde.org/r/5192/
> -----------------------------------------------------------
>
> (Updated 2010-08-30 07:34:33)
>
>
> Review request for KDE Games, Stefan Majewsky and Dmitry Suzdalev.
>
>
> Summary
> -------
>
> This patch ports KMines to use KGameRenderer.
>
> The only complication for this one was the layered pixmaps used when displaying cells. As for KReversi, I added KGameRenderedItem instances as children of the cell item, which seems to work well. Let me know what you think of the implementation in this case.
>
>
> Diffs
> -----
>
> /trunk/KDE/kdegames/kmines/CMakeLists.txt 1168585
> /trunk/KDE/kdegames/kmines/borderitem.h 1168585
> /trunk/KDE/kdegames/kmines/borderitem.cpp 1168585
> /trunk/KDE/kdegames/kmines/cellitem.h 1168585
> /trunk/KDE/kdegames/kmines/cellitem.cpp 1168585
> /trunk/KDE/kdegames/kmines/main.cpp 1168585
> /trunk/KDE/kdegames/kmines/mainwindow.cpp 1168585
> /trunk/KDE/kdegames/kmines/minefielditem.h 1168585
> /trunk/KDE/kdegames/kmines/minefielditem.cpp 1168585
> /trunk/KDE/kdegames/kmines/renderer.h 1168585
> /trunk/KDE/kdegames/kmines/renderer.cpp 1168585
> /trunk/KDE/kdegames/kmines/scene.h 1168585
> /trunk/KDE/kdegames/kmines/scene.cpp 1168585
>
> Diff: http://svn.reviewboard.kde.org/r/5192/diff
>
>
> Testing
> -------
>
> Brief testing has revealed no regressions. Resizing and theme changes work properly.
>
>
> Thanks,
>
> Brian
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://mail.kde.org/pipermail/kde-games-devel/attachments/20100902/6c20ba7d/attachment.htm
More information about the kde-games-devel
mailing list