[Kde-games-devel] Pixmap leak?
Ian Wadham
iandw.au at gmail.com
Thu Jul 1 05:58:53 CEST 2010
Hi Guys,
After a lapse of about 8 months I finally updated and rebuilt KDE Games trunk
yesterday, with all its dependencies and Qt 4.6.2 from gitorious.
In the process I gave myself a new $KDEHOME area, so every game is starting
with an empty config file. When a game finishes, I get 5 or 6 copies of the
message shown below, but there are no messages like that after the second
and subsequent runs of the game. It happens with every game I have tried
so far. So I think it must be related to some library. Any ideas anyone?
~QX11PixmapData(): QPixmap objects must be destroyed before the QApplication
object, otherwise the native pixmap object will be leaked.
Cheers, Ian W.
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