[Kde-games-devel] GSoC ideas

Frederik Schwarzer schwarzerf at gmail.com
Sun Feb 21 21:59:35 CET 2010


[Parker Coates - Sonntag 21 Februar 2010 21:09:56] 
> On Sun, Feb 21, 2010 at 14:27, Stefan Majewsky wrote:
> > Am Sonntag, 21. Februar 2010 15:35:57 schrieb Lydia Pintscher:
> >> http://community.kde.org/GSoC/2010/Ideas has none or only one
> >> idea for your team so far. This is a bit sad as students are
> >> starting to look for projects and ideas already. Also we need
> >> this page to be filled for our org application. So please put
> >> your ideas there asap. If your team decides to not take part
> >> this year for some reason please also let me know too. Admins
> >> are around in #kde-git for questions.
> > 
> > Re-reading the discussion on this mailing list from about a month
> > ago [1], it seems like we have decided that we do not have any
> > good ideas. Parker Coates
> > 
> > has summarized the situation quite well:
> >> Personally, I'm thinking that maybe KDEGames should pass on GSoC
> >> this year. It was great that we got so many slots last year,
> >> but as you [me] mentioned the overall outcome wasn't great. It
> >> might be wise to give this summer's slots to KDE subprojects
> >> that could better put them to use.
> >> 
> >> KDEGames has reached a bit of an awkward point. The community in
> >> general is pretty inactive. We have a lot of games in SVN, but
> >> very few active maintainers. I fear using GSoC to add more
> >> games to the module will only result in more abandonware. The
> >> work that really needs done is polishing/bug fixing/maintenance
> >> of our existing games, but my understanding is that such work
> >> isn't really eligible for a GSoC because it has hard to define
> >> goals and isn't terribly sexy. (Which makes sense, I think.)
> > 
> > If anyone from the kdegames team objects to this, please stand up
> > now!
> 
> Stefan, what about your suggestion of a highscore system rewrite? I
> think that has some potential. Creating a new sexy and flexible
> highscore system and porting existing games to it seems like a
> reasonable project that I think would bring some real benefit to
> the module.

Yes, that indeed sounds like a good idea. However, there was no 
potential mentor, was it?

Regards


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