[Kde-games-devel] moved Kajongg from playground to kdereview
Wolfgang Rohdewald
wolfgang at rohdewald.de
Fri Feb 19 17:22:49 CET 2010
On Friday 19 February 2010, Jeremy Wickersheimer wrote:
> For the kwin issue i am just guessing but it could be just an
> option on the dialog (modal / non modal).
One of the KWin authors, Martin Grässlin, just told me
this is currently not possible, see
https://bugs.kde.org/show_bug.cgi?id=172921
He offered help over IRC #kwin for a specific solution
but after having read the bug comments I think I will first
try the alternatives.
> Or if you make the board dimensions square, you would have
> more horizontal space than vertical space, so a panel on the
> right could be used.
Actually my girl friend just had the same idea. Of course
it means the prompts are always left or right (configurable).
> But i dont think the buttons have to be very big, and for
> example they might fit over the bottom part of the wall.
There will occasionally be more buttons like "call at beginning",
"rob the kong" - this might get crowded. Especially considering
finding short translations in all languages.
Or only show a closed combo box for all actions?
The keyboard shortcuts would of course also work
when the combo is closed. Then maybe I could even keep some
free space in the center for this dialog, by shrinking the
discarded tiles and only placing them around the dialog.
> Making the positioning configurable could be an option.
easy if I have to introduce a new config tab for the user
interface anyway.
> > will introduce an option "propose melds for tiles on hand",
> > default True, because that is the better choice for
> > beginners, I think.
>
> Or one may think this would lead the beginners to believe that
> the only good matches are with the same tiles.
> I think the sorting makes it easy enough, but i am no
> beginner, perhaps some user testing can tell :)
OK, I have no problem with default False
> I'll try again next week, if get the error again i'll email it
> to you.
You should still have it in /var/log/somewhere.
> I'll maybe also try some UI adjusting (easy to do in
> python). Then i'll probably have lots of ideas to share with
> you later, custom rules etc .. :)
That would be great!
--
Wolfgang
More information about the kde-games-devel
mailing list