[Kde-games-devel] Magnifier for Palapeli (patch)
Ian Wadham
iandw.au at gmail.com
Wed Aug 25 07:37:57 CEST 2010
On Wednesday 25 August 2010 5:22:30 am Johannes Loehnert wrote:
> unfortunately so far I only had time for a short patch-compile-test. So I
> do not have much of an opinion so far. Overlooking the technical issues,
> the main thing I noted is that the preview is somewhat small for my taste.
> I second Stefan's suggestion to make the magnifier's size configurable.
>
Thanks for taking a look, Johannes. I have been experimenting with
different physical sizes (in pixels), different fields of view and different
magnification. I found a magnifier which covered about 9-10 pieces at
full life-size was very useful for finding small pieces on a table containing
1008 pieces and finding where to insert them in the solution. It beats
repeated scrolling and mouse-wheeling in that size of puzzle. I am also
experimenting with multiple magnifier views.
> Also I would like a circle-shaped magnifier better, but that's a matter of
> taste. For extra eye candy one could add a handle and transparent
> reflections, as well as a "throw aside" animation... (kidding!)
>
Heh! ... :-) I might even like to throw away the QFrame ... :-) Anyway,
mine is one of those thin, flat, rectangular, Fresnel-lens magnifiers ...
> Anyway, I will try it out "in production" as soon as I have time, and then
> give an educated review. :-)
>
Thanks, Johannes, but please keep an eye out for Magnifier Mark II ...
Cheers, Ian W.
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