[Kde-games-devel] Review Request: Port Kollision to use KGameRenderer
Stefan Majewsky
majewsky at gmx.net
Wed Aug 18 12:07:22 CEST 2010
> On 2010-08-18 08:21:58, Dmitry Suzdalev wrote:
> > To fix scrollbar things - maybe just increase minimumSize of the view widget?
Without having looked at the code, you probably want QGraphicsView::set{Horizontal,Vertical}ScrollBarPolicy(Qt::ScrollBarAlwaysOff).
- Stefan
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On 2010-08-17 15:20:31, Brian Croom wrote:
>
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> This is an automatically generated e-mail. To reply, visit:
> http://reviewboard.kde.org/r/5059/
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>
> (Updated 2010-08-17 15:20:31)
>
>
> Review request for KDE Games, Stefan Majewsky and Dmitry Suzdalev.
>
>
> Summary
> -------
>
> This patch ports Kollision to use the KGameRenderer class for rendering balls.
>
>
> Diffs
> -----
>
> /trunk/KDE/kdegames/kollision/CMakeLists.txt 1164677
> /trunk/KDE/kdegames/kollision/ball.h 1164677
> /trunk/KDE/kdegames/kollision/ball.cpp 1164677
> /trunk/KDE/kdegames/kollision/main.cpp 1164677
> /trunk/KDE/kdegames/kollision/mainarea.h 1164677
> /trunk/KDE/kdegames/kollision/mainarea.cpp 1164677
> /trunk/KDE/kdegames/kollision/pictures/CMakeLists.txt 1164677
> /trunk/KDE/kdegames/kollision/renderer.h 1164677
> /trunk/KDE/kdegames/kollision/renderer.cpp 1164677
>
> Diff: http://reviewboard.kde.org/r/5059/diff
>
>
> Testing
> -------
>
> Everything seems to work.
>
>
> Thanks,
>
> Brian
>
>
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