[Kde-games-devel] Review Request: Port Kollision to use KGameRenderer

Stefan Majewsky majewsky at gmx.net
Wed Aug 18 12:07:22 CEST 2010



> On 2010-08-18 08:21:58, Dmitry Suzdalev wrote:
> > To fix scrollbar things - maybe just increase minimumSize of the view widget?

Without having looked at the code, you probably want QGraphicsView::set{Horizontal,Vertical}ScrollBarPolicy(Qt::ScrollBarAlwaysOff).


- Stefan


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On 2010-08-17 15:20:31, Brian Croom wrote:
> 
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> http://reviewboard.kde.org/r/5059/
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> 
> (Updated 2010-08-17 15:20:31)
> 
> 
> Review request for KDE Games, Stefan Majewsky and Dmitry Suzdalev.
> 
> 
> Summary
> -------
> 
> This patch ports Kollision to use the KGameRenderer class for rendering balls.
> 
> 
> Diffs
> -----
> 
>   /trunk/KDE/kdegames/kollision/CMakeLists.txt 1164677 
>   /trunk/KDE/kdegames/kollision/ball.h 1164677 
>   /trunk/KDE/kdegames/kollision/ball.cpp 1164677 
>   /trunk/KDE/kdegames/kollision/main.cpp 1164677 
>   /trunk/KDE/kdegames/kollision/mainarea.h 1164677 
>   /trunk/KDE/kdegames/kollision/mainarea.cpp 1164677 
>   /trunk/KDE/kdegames/kollision/pictures/CMakeLists.txt 1164677 
>   /trunk/KDE/kdegames/kollision/renderer.h 1164677 
>   /trunk/KDE/kdegames/kollision/renderer.cpp 1164677 
> 
> Diff: http://reviewboard.kde.org/r/5059/diff
> 
> 
> Testing
> -------
> 
> Everything seems to work.
> 
> 
> Thanks,
> 
> Brian
> 
>

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