[Kde-games-devel] Palapeli preview window survey
Johannes Loehnert
loehnert.kde at gmx.de
Tue Aug 17 19:01:20 CEST 2010
> > Thinking about it, maybe one should do something like the tiled windows
> > in dolphin: give some means to subdivide the main view, and undock /
> > redock those subwindows to make the multihead users happy.
>
> Now that reminds me of Amarok's UI. Or is it possible to start a KWin
> instance in an MDI window? :-D
Yes, if you manage to embed a VMWare view somehow... *scnr* - fun aside,
Amarok certainly got a long way since I last used it. :-) What I was thinking
of was something like that:
* press, e.g., Ctrl+H to split horizontally into two views
* have a small of tools in each view, e.g. the box chooser. Or have the
toolbar buttons act on the active view.
* move the splitter up or down to adjust the size
* click the "undock" arrow to make a separate window
* finally click the little "x" to get rid of a view
> Well, it seems like control over Palapeli is slowly slipping out of my
> hands (which is good if it is caused by your commitment; I already have
> enough to do, esp. besides KDE).
Hm, I have fun discussing things, and I'm eager to dive into the code
(especially if you say you're not that motivated lately). But I consider it
your child and will not commit things without you approving. (Bugfixes and the
like not counting...)
Best regards,
Johannes
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