[Kde-games-devel] Review Request: Port Kollision to use KGameRenderer
Brian Croom
brian.s.croom at gmail.com
Tue Aug 17 15:49:43 CEST 2010
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This is an automatically generated e-mail. To reply, visit:
http://reviewboard.kde.org/r/5059/
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(Updated 2010-08-17 13:49:43.425395)
Review request for KDE Games, Stefan Majewsky and Dmitry Suzdalev.
Changes
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Oops :P
Summary (updated)
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This patch ports Kollision to use the KGameRenderer class for rendering balls.
Diffs
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/trunk/KDE/kdegames/kollision/CMakeLists.txt 1164677
/trunk/KDE/kdegames/kollision/ball.h 1164677
/trunk/KDE/kdegames/kollision/ball.cpp 1164677
/trunk/KDE/kdegames/kollision/main.cpp 1164677
/trunk/KDE/kdegames/kollision/mainarea.h 1164677
/trunk/KDE/kdegames/kollision/mainarea.cpp 1164677
/trunk/KDE/kdegames/kollision/pictures/CMakeLists.txt 1164677
/trunk/KDE/kdegames/kollision/renderer.h 1164677
/trunk/KDE/kdegames/kollision/renderer.cpp 1164677
Diff: http://reviewboard.kde.org/r/5059/diff
Testing
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Everything seems to work.
Thanks,
Brian
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