[Kde-games-devel] Review Request: Port Kollision to use KGameRenderer

Brian Croom brian.s.croom at gmail.com
Tue Aug 17 15:49:43 CEST 2010


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http://reviewboard.kde.org/r/5059/
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(Updated 2010-08-17 13:49:43.425395)


Review request for KDE Games, Stefan Majewsky and Dmitry Suzdalev.


Changes
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Oops :P


Summary (updated)
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This patch ports Kollision to use the KGameRenderer class for rendering balls.


Diffs
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  /trunk/KDE/kdegames/kollision/CMakeLists.txt 1164677 
  /trunk/KDE/kdegames/kollision/ball.h 1164677 
  /trunk/KDE/kdegames/kollision/ball.cpp 1164677 
  /trunk/KDE/kdegames/kollision/main.cpp 1164677 
  /trunk/KDE/kdegames/kollision/mainarea.h 1164677 
  /trunk/KDE/kdegames/kollision/mainarea.cpp 1164677 
  /trunk/KDE/kdegames/kollision/pictures/CMakeLists.txt 1164677 
  /trunk/KDE/kdegames/kollision/renderer.h 1164677 
  /trunk/KDE/kdegames/kollision/renderer.cpp 1164677 

Diff: http://reviewboard.kde.org/r/5059/diff


Testing
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Everything seems to work.


Thanks,

Brian

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