[Kde-games-devel] resurrect ksirtet?

Stefan Majewsky majewsky at gmx.net
Mon Sep 28 12:27:12 CEST 2009


Am Montag 28 September 2009 11:49:23 schrieb Dapeng Zhang:
> Hi Ian,
> Hi Albert,
> 
> I'm Dapeng Zhang from University of Freiburg. I asked once about
> resurrecting ksirtet last year.
> 
> Based on the current source code in svn, we did a bachelor thesis and a
> master thesis. An AI player was built. It can play ksirtet until level
>  5000.
> 
> We want to develop it towards a standard test-bed (benchmark) for the
> research. I wonder if our work is also your interests. To resurrect
> ksirtet, is there a TODO list we can follow? We need to estimate the
> amount of work...

We are always interested in improvements to our games, but KSirtet is 
unmaintained and has (in the kdegames module) been replaced by KBlocks (see 
trunk/KDE/kdegames/kblocks in SVN). Is there any chance that you can adapt 
your AI code to KBlocks?

Greetings
Stefan
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 197 bytes
Desc: This is a digitally signed message part.
Url : http://mail.kde.org/pipermail/kde-games-devel/attachments/20090928/399e2a14/attachment.sig 


More information about the kde-games-devel mailing list