[Kde-games-devel] what does granatier need to be included in the next kdegames release?

Mathias Kraus k.hias at gmx.de
Thu Sep 24 21:33:05 CEST 2009


Albert Astals Cid schrieb am Donnerstag 24 September 2009:
> A Dimecres, 23 de setembre de 2009, Mathias Kraus va escriure:
> > hi everyone,
> > 
> > the soft freeze is in a few weeks and I would like to move granatier to
> >  kdegames before the freeze. for that reason I would like to know what do
> >  you think is missing to make the move?
> > 
> > btw, the phonon fallback is now improved, but it takes more memory than
> >  with gluon and there is still a better sound experience with gluon.
> 
> It should link without kal being installed ;-)
> 
> You have a hardcoded kal in target_link_libraries, that should only be there 
> if kal is being used.

oops, didn't notice that. sorry. fixed in trunk.

> Also i'd like you to uncomment the macro_optional_add_subdirectory line of 
> granatier so krazy picks it up and puts the analysis results at 
> http://www.englishbreakfastnetwork.org/krazy/index.php?component=playground&module=games

also done.

mathias
 
> Albert
> 
> > 
> > regards, mathias
> > _______________________________________________
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> > kde-games-devel at kde.org
> > https://mail.kde.org/mailman/listinfo/kde-games-devel
> > 
> 
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