[Kde-games-devel] Kolf Art?
Stefan Majewsky
majewsky at gmx.net
Fri Sep 4 21:33:46 CEST 2009
Am Freitag 04 September 2009 16:56:46 schrieb Arturo Silva:
> Okay, so just to play it safe I'll make the new water texture based on
> a static premise. Hopefully Stefan can get me the animation support
> for textures, as it would really help enormously for the polish. :)
The problem is that creating a single background texture already takes one
full second on my system. With animations, we have to prerender several
frames, which might make this part of the editor incredibly slow.
Greetings
Stefan
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