[Kde-games-devel] kigo
Sascha Peilicke
sasch.pe at gmx.de
Wed Oct 21 17:33:19 CEST 2009
On Wednesday 21 October 2009 17:27:43 Arturo Silva wrote:
> ================================
> Inge Wallin
> ================================
>
> > This seems to me as a bad idea. The reason for that is that Reversi uses
> > flat chips with to different colors on each side (white and black), while
> > Go uses so called "stones" which are oval in shape if you look at them
> > from the side.
> >
> > A high-quality set of stones have the black stones made of a matte slate
> > and the white stones made of clamshell and have a distinct pattern.
> > That's what I suggest to try to imitate. For more info, see
> > http://en.wikipedia.org/wiki/Go_equipment
>
> We are talkinga bout a top-down view, however, so the difference
> between the unflipped Reversi chips and the more rounded Go ones is
> superficial at best from that angle. Not to mention that in the
> picture provided I can't really see the clamshell detail on the white
> chips.
>
> But we can try to do something about it... Certainly the slate stones
> could use a matte-job.
Sounds good. I wonder if we should use the egypt theme background (because it
looks great) or something like a bamboo mat or a more realistic looking wooden
table.
--
Sascha Peilicke
http://saschpe.wordpress.com
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