[Kde-games-devel] kigo

Sascha Peilicke sasch.pe at gmx.de
Wed Oct 21 13:56:11 CEST 2009


> > To me it's more interesting to know whether Kigo handles GnuGo absence
> > gracefully or not. I.e. I would imagine some pretty msg box or even some
> > kind of "welcome screen" on the main widget telling user to install GnuGo
> > to be able to play (if it's absent).
> 
> Yep, I can confirm that, without gnugo, the game politely informs the
> player that there is no Go engine, and that they should kindly forage
> for one elsewhere.  hehe.  :D
> 
> This reminds me a little of the old KDE3 Knights game, which would
> also kindly inform the user that there is no chess program installed,
> although back then I wondered why it simply wasn't included as a
> dependency.  :)
Hehe, I think this is the most one can do from the application side, the rest 
is distro-stuff. Kigo is also able to tell you if the Go engine you provide is 
compatible or not.
-- 
Sascha Peilicke
http://saschpe.wordpress.com
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