[Kde-games-devel] kigo

David Palacio dpalacio at uninorte.edu.co
Tue Oct 20 21:19:05 CEST 2009


On Martes 20 Octubre 2009 14:05:51 Arturo Silva escribió:
> ======================================
> Sascha Peilicke wrote:
> ======================================
> 
> > Yep, the Go/Reversi piece look fine to me, but it would be great to have
> > some board background that resembles a traditional Go board game (see
> > http://en.wikipedia.org/wiki/Go_(game) for reference). Maybe I should add
> > some sound effect for placed stones too :-)
> 
> Ah!  I see now!
> You got it!  I'll see what we can do, SVG-wise, for the board/background.
>  :D
> 
> And yes, some very subtle sound effects would add a nice layer of
> polish for sure -- the KDiamond ones should be very useful to test
> with until you can find something with the perfect "clack" sound.  :)
> 
> [Speaking of beautiful chip sounds, it's a shame shōgi sounds like a
> pain to program for, otherwise a KShogi would be rather exciting too.]
> 
> 
> --Arturo

Hi,

Kaya ( http://pcapriotti.github.com/kaya/ ) is a KDE game that already 
supports Chess and Shogi. And it's SVG themeable.
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