[Kde-games-devel] KScoreManager design
Stefan Majewsky
majewsky at gmx.net
Mon Oct 12 17:45:27 CEST 2009
Am Montag 12 Oktober 2009 16:57:20 schrieb Albert Astals Cid:
> It's a good idea, the problem is that sending scores to a server whose code
> is open makes it very easy to fake scores.
And it has to be an optional background process because I want the game to
properly save my highscores when I'm on the road.
Greetings
Stefan
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