[Kde-games-devel] Improving theme authoring for kgoldrunner
Matthew Woehlke
mw_triad at users.sourceforge.net
Fri Nov 6 19:48:55 CET 2009
Ian Wadham wrote:
> On Fri, 6 Nov 2009 5:14:03 am Matthew Woehlke wrote:
>> Arturo Silva wrote:
>>> That being said, seeing as I really loved the Sierra version, I would at
>>> least propose one technical change, and that in addition to the current
>>> Mouse Control and Keyboard Control, we'd add a third Keyboard Control for
>>> ondemand movement similar to the Sierra version (and most other modern
>>> adventure games). The existing one could be called "Keyboard Control -
>>> Arcade" and the proposed one can be called "Keyboard Control -
>>> Precision".
>> That'd be fine. I was rather thinking 'don't stop' would be optional
>> anyway.
>>
>> I'd like to point out for the record that 'stop when not holding a key'
>> is closer to the described joystick control, however ;-).
>>
> OK, I have added it to KGoldrunner's TODO file. Steve Mann, our
> composer of levels, also asked for it a while back.
Thanks :-).
--
Matthew
Please do not quote my e-mail address unobfuscated in message bodies.
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