[Kde-games-devel] Improving theme authoring for kgoldrunner

Ian Wadham iandw.au at gmail.com
Thu Nov 5 23:18:17 CET 2009


On Fri, 6 Nov 2009 5:14:03 am Matthew Woehlke wrote:
> Arturo Silva wrote:
> > That being said, seeing as I really loved the Sierra version, I would at
> > least propose one technical change, and that in addition to the current
> > Mouse Control and Keyboard Control, we'd add a third Keyboard Control for
> > ondemand movement similar to the Sierra version (and most other modern
> > adventure games).  The existing one could be called "Keyboard Control -
> > Arcade" and the proposed one can be called "Keyboard Control -
> > Precision".
>
> That'd be fine. I was rather thinking 'don't stop' would be optional
> anyway.
>
> I'd like to point out for the record that 'stop when not holding a key'
> is closer to the described joystick control, however ;-).
>
OK, I have added it to KGoldrunner's TODO file.  Steve Mann, our
composer of levels, also asked for it a while back.

Cheers, Ian W.


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