[Kde-games-devel] Review Request: Fix Qt-4.6 regressions in Konquest

Pierre pinaraf at pinaraf.info
Thu Nov 5 21:46:24 CET 2009


On Thursday 05 November 2009 16:47:28 Dmitry Suzdalev wrote:
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> http://reviewboard.kde.org/r/2079/
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> Review request for KDE Games.
> 
> 
> Summary
> -------
> 
> This patch fixes the following regressions which I discovered when running
>  Konquest with 4.6:
> 
> 1. Calling QGS::width() or QGS::height() from some
>  QGraphicsItem::boundingRect() reimplementation will cause an endless loop.
>  This happens because QGS::width() calls QGS::itemsBoundingRect() which
>  again calls QGraphicsItem::boudnignRect() => voila :) Solution: cache
>  scene width and height in local variables.
I think you broke resizing of the window… I'm gonna check.
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