[Kde-games-devel] kde4_add_executable missing?
Stefan Majewsky
majewsky at gmx.net
Wed Mar 25 11:30:30 CET 2009
On Mittwoch 25 März 2009 08:20:48 Zeng Huan wrote:
> Hi,
>
> I have KDE 4.2 installed, I try to compile Kolf2 but unluckily get an
> error.
> I have kdelibs5-dev installed, what libs should be added? Thanks!
>
> CMake Error at CMakeLists.txt:57 (kde4_add_executable):
> Unknown CMake command "kde4_add_executable".
>
>
> CMake Warning (dev) in CMakeLists.txt:
> No cmake_minimum_required command is present. A line of code such as
>
> cmake_minimum_required(VERSION 2.6)
>
> should be added at the top of the file. The version specified may be
> lower
> if you wish to support older CMake versions for this project. For more
> information run "cmake --help-policy CMP0000".
> This warning is for project developers. Use -Wno-dev to suppress it.
>
> -- Configuring incomplete, errors occurred!
Stuff from KDE-SVN is usually built per module, not per application: Checkout
the parent directory of kolf-ng (i.e. .../trunk/playground/games) with the -N
switch, then go into this directory and `svn up kolf-ng`. Then build this as
usual.
With the -N switch, svn will only checkout files, but not subdirectories. The
`svn up` fetches the kolf-ng subdirectory. Through the usage of a special
add_subdirectory macro, CMake will only build the subdirectories that are
present (in this case kolf-ng).
Greetings
Stefan
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