[Kde-games-devel] New AI for bovo
Parker Coates
parker.coates at gmail.com
Tue Mar 24 00:32:08 CET 2009
2009/3/23 Pelladi Gabor:
> Thank you.
> I would like to ask you for three more little commits. Two are the fixes I
> already mentioned and a cleanup.
>
> 1. Fixed a bug in determining the starting player (fix_starting_player.diff)
> Before the patch: If the game was not started, pressing new game does not
> switch starting player. In the middle of the game it does switch. But if the
> game is ended, it doesn't.
> After the patch: When starting a new game after a finished one, the starting
> player switches. Other cases remain the same.
Committed.
> 2. Fixed a bug when the screen did not refresh after starting a new game
> (fix_display_bug.diff)
> Before the patch: After a game finished, the winning five marks are
> highlighted and get a thicker border. Pressing new game removes the marks
> from the table but the five thick borders remain visible.
> After the patch: The table is clear after starting new game. I call
> invalidate() on the scene.
Committed, but I messed up the commit message.
> 3. Please delete the following unused source files:
> ai/aiboard.h
> ai/aiboard.cc
> ai/aisquare.h
> ai/aisquare.cc
> I cannot make a diff file for this because svn diff does not seem to support
> svn delete. These files have been already moved into ai/aron/.
After three tries I finally managed to get these files moved along
with their contents and SVN histories and I only broke the build once!
Apparently SVN and I aren't getting along very well this evening.
Parker
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