[Kde-games-devel] replacing classic tileset?

Eugene Trounev eugene.trounev at gmail.com
Tue Mar 17 19:29:46 CET 2009


We haven't had a meeting in a while. I propose we call a meeting and put this 
issue (and not only this) up for discussion.

> I took another look at classic last night, and... to be honest, I really
> don't want to use it now :-). With no offense to Robert, it really isn't
> the same level of quality as the other tilesets, and I think Bamboo can
> take over as the "Usable" tileset.
>
> Therefore, I'd like to officially list "replace 'classic' tileset" as a
> 4.3 feature. (I won't actually pull it until Bamboo is ready, so the
> fallback is just to defer the feature until 4.4.)
>
> "Sneak Peak" here:
> http://permalink.gmane.org/gmane.comp.kde.devel.games/5232
>
> Current progress is:
> - backs: done
> - stones: done
> - bamboo: done except 1 bamboo
> - wan: to-do
> - dragons: done
> - winds: east done. others to-do (might be done by next week)
> - flowers: plum done, others to-do
> - seasons: to-do
>
> (Meanwhile, should I commit what I have and start working directly in
> /trunk instead of just locally on my machine?)
>
> If no one tells me not to within a week or so, I'm going to add this to
> the feature page.
>
> --
> Matthew
> Please do not quote my e-mail address unobfuscated in message bodies.


-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://mail.kde.org/pipermail/kde-games-devel/attachments/20090317/7bda22a0/attachment.htm 


More information about the kde-games-devel mailing list