[Kde-games-devel] A timer class for games
Ian Wadham
ianw2 at optusnet.com.au
Wed Jun 17 08:47:08 CEST 2009
On Wed, 17 Jun 2009 8:57:13 am Mauricio Piacentini wrote:
> > Sounds good :-)
> >
> > Have you tried comparing it to QTimeline as Alan says?
>
> BTW, for KBlocks QTimeline is used for the effects (fade in, fade
> outs) but not to control the game play rate.
>
Ditto in KGoldrunner. Actually Luciano wrote the QTimeLine for
the between-levels fadeout and fadein, but I had to tune it somewhat
to make it tolerable on a slower processor ... :-)
Cheers, Ian W.
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