[Kde-games-devel] Kmahjongg defauilt tileset
Burkhard Lück
lueck at hube-lueck.de
Thu Jun 4 08:18:32 CEST 2009
Am Donnerstag 04 Juni 2009 06:41:56 schrieb Eugene Trounev:
> Hi KDEGames,
>
> As you may know for this release we have been working very hard to make
> sure all our games have a single theme to them (well Half was working very
> hard, I was just making myself look all important :P), which we choose to
> be Egypt. For the most of the games we got it right on time, finished and
> committed before string freeze. Kmahjongg however was left behind due to
> complexity of it's theme. Here is a screen-shot:
> http://imagebin.ca/view/SdJg2-d.html The problem is - it's after the freeze
> and we can't get it in anymore. There is one way around it though. We could
> replace an existing default theme svgz with the Egyptian one to insure it
> gets into 4.3 This of course is a temporary measure, and will be reverted
> right after the trunk is unfrozen.
>
Each design has two translatable messages?
In this case ask on kde-i18n-doc for approval to break the freeze.
--
Burkhard Lück
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