[Kde-games-devel] Python bindings for libkdegames

Matt Williams matt at milliams.com
Thu Jul 30 23:28:35 CEST 2009


On Wednesday 29 July 2009 20:52:01 Simon Edwards wrote:
> Hello,
>
> Wolfgang Rohdewald has asked me if I would be interested in producing
> Python bindings for libkdegames which are used by kde-games. I'm
> interested. ;) But first a few questions for the people here:
>
> * Is kde-games interested in having Python bindings for libkdegames?

Absolutely. I think Python as a language and the kdegames module go together 
brilliantly. 

> * Are there other people who would be interested in using this library
> from Python?
>
> * How stable is the libkdegames API? Are there many changes?

We do not currently guarantee API or ABI compatibility but the changes are 
generally quite small and we do try to keep everything compatible where we 
can.

The more interesting thing is which parts of the library would be bound. There 
are, unfortunately, some parts of kdegameslibs which are ungainly and 
unmaintained (KGame for example) while there are others which are used widely 
(such as the theme stuff).

> * Would the kde-games module maintainer mind having the bindings as part
> of the kde-games module? This would mean an (optional?) dependency on
> the Python bindings in kdebindings.

Of course. If it was placed in kdegames, the dependency on kdebindings must be 
optional of course. I assume kdegames is the best place for this as opposed to 
kdebindings itself or another new class of module (e.g. kdegamesbindings)?


More information about the kde-games-devel mailing list